Be very careful of your flanks if you aren't just in a straight corridor depending on the map and situation, one SS can easily find its way to get behind you (though this does not always occur, as it is not explicitly programmed), silently aim his weapon, and kill you practically instantly at point blank.Īnother trick is to hide behind a wall and then side-step, fire, and immediately side-step back. This allows you to handle up to 4 SS in a row. If there are several SS, one can hide just behind a corner, hoping to dispatch them fast enough so that the next ones do not run around. In many ways, he is your equal, and you must utilize your faster reaction speed and intelligence to defeat him. An SS guard has as much health as you, moves at around 70% of your speed, and can take massive chunks out of your health with his Machine Gun. This way, by tapping, you can handle up to two SS with a Pistol and up to three with Machine Gun, provided they are not behind each other and not spread very far. The SS will interrupt his shooting state, if shot at. id Software's artists did not bother to make new attacking graphics when they converted the graphics to Doom II, therefore, they always appears to face the player when firing, no matter where their actual target is, which can be confusing because they are just as likely to engage in infighting and killing each other as some of the other enemies. The SS are also featured in Doom II, another game by id Software, as part of the secret levels MAP31 and MAP32.
In the mission packs they have a new sprite with black uniforms, similar to the real-world SS of World War II. In the original sprite they are shown wearing bright blue uniforms. Upon death, they'll drop a Machine Gun containing 6 bullets if the player has already has one, the drop will just be an ammo clip containing 4 bullets.v They first appear in E1M02, or E1M10 if you take the secret elevator in E1M01. In most cases, they are the highest priority target in a group of enemies. In terms of power, they will be the toughest enemies you will face, but in a more "strategical" term, the mutants can be more dangerous in some situations (caught by surprise in close range for example, as their reaction time before starting to shoot is far shorter comparing to the one of the SS). Although their reaction before they unload on you is no faster than the guard, they fire in bursts and can inflict major damage with their weaponry. They have the highest HP in Wolfenstein 3D for regular enemies, requiring on average 5-7 bullets each to kill, and also move faster than regular guards. These burly men are noticeably taller and larger than other human enemies. The SS (short for Schutzstaffel, also known as the Elite Guard ) are Machine Gun-wielding men in blue uniforms. See Elite Guard (disambiguation) for other uses.